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Super Hexaspire and Tile World
Posted by Ryan on 30 November 2013, 00:13 GMT

Now that Travis and Nikky are back, and Duncan and Magnus have restocked their supply of "shut up and make another news post" sticks, it's time for another feature! We've had some compelling double-features lately, and this one might be considered an A.J. Nspire face-off!

You might not know this about me, but I'm a recovering hexa-holic. That's right, I, like so many others, have fallen prey to maddeningly addictive game, Super Hexagon by the widely acclaimed indie game developer Terry Cavanagh. It is a fast-paced, very arcade-like game where the slightest lapse in reflexes or attentional acuity will be your doom. DOOM I SAY. Imagine then how giddy I became when I saw that AJ "RedInquisitive" Walter has released Super Hexaspire for the Nspire. This game does a great job of capturing the feel of the original (as this video demonstrates). Great work, AJ! We greatly anticipate its continued development!

Looking for something more time-tested and retro? Good news, (everyone)! As mentioned in the past, many of us are big fans of Chip's Challenge, a classic puzzle game dating back almost 25 years. Nearly a decade ago, the open-source Tile World was created by Brian Raiter as a clone of the game's engine, allowing people to recreate the original game and create new levels alike. A.J. Orians of recent feature fame and Legimet have now brought Tile World to the TI-Nspire. It looks and moves wonderfully, and should provide you more more puzzling action than you can shake a news editor whooping stick at!

Great work to everyone all around!

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Re: Super Hexaspire and Tile World
ajorians  Account Info

Both Super Hexaspire and Title World are incredible games!

I personally would like to thank Legimet for making Tile World. It is admirable of him to credit me as porter; in my opinion Legimet made the game amazing! Thank you!

By the way, I'll upload those level sets for Tile World shortly. Also I love seeing the more and more programs for the Nspire. :)

Reply to this comment    30 November 2013, 15:02 GMT

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