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Reuben Quest: The Lost Mirror
Posted by Michael on 16 February 2005, 03:24 GMT

[Reuben Quest: The Lost Mirror]Kevin Ouellet has recently continued his line of enormously complex BASIC RPGs with the release of Reuben Quest: The Lost Mirror, the sequel to his earlier work, Ev Awakening. This game is so complex that I'm not going to attempt to list all of the events and features here, but instead try it for yourself. The previous article has general information that applies to both games.

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The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


B22 z1vs cb64 S c4m1o7 3 vt!!! ~Decode that!
Tzazak  Account Info

wow...nice graphics! I don't have a calc it would work on...actually I might, i'm not sure, but it would be one I never use...The game looks really fun, though. Wish I could try it.

Reply to this comment    16 February 2005, 03:33 GMT

Re: Reuben Quest: The Lost Mirror
Rodney Blythe  Account Info
(Web Page)

This game is great, congrats to Kevin Ouellet! I have one question though: Why spend that much time and effort on a basic program when you can make completely in z80?

Reply to this comment    16 February 2005, 03:55 GMT


Re: Re: Reuben Quest: The Lost Mirror
Kevin Ouellet  Account Info
(Web Page)

Because it doesn't require much effort (especially through the use of asm libs) and it's probably the only way to achieve a RPG in less than one month :)

Reply to this comment    16 February 2005, 21:24 GMT

Re: Reuben Quest: The Lost Mirror
RJ Larimore  Account Info
(Web Page)

wow, this looks pretty cool. why are there no RPGs for the TI-89?

Reply to this comment    16 February 2005, 04:14 GMT

Re: Re: Reuben Quest: The Lost Mirror
KD5PBO  Account Info
(Web Page)

Check out rogue, it's old school, but playable for hours.

Reply to this comment    16 February 2005, 07:31 GMT


Re: Re: Re: Reuben Quest: The Lost Mirror
Greg M Account Info

I have to agree with you there...I eventually just flat out deleted it from my calc, because I was spending so much time with it...It's a lot of fun, I can guarantee that.

Reply to this comment    16 February 2005, 13:41 GMT


Re: Re: Reuben Quest: The Lost Mirror
Kevin Ouellet  Account Info
(Web Page)

Actually there are some (see link attached to this post) good one, but most of them are in french and are in basic. Final Fantasy Alternative is the best one if you have 0.5 MB of archive memory to spend.

Reply to this comment    16 February 2005, 14:53 GMT

Re: Reuben Quest: The Lost Mirror
calkfreak83  Account Info
(Web Page)

I don't really think these Reuben Quest games are all that good... They take up WAY too much memory! You have to devote your whole calc almost to the game!

Reply to this comment    16 February 2005, 04:14 GMT

Re: Re: Reuben Quest: The Lost Mirror
kalan scallan  Account Info

well think of how good it is! could you do better or anyone you know.
I think kevin has become the best basic programmer around. well why dont you try it then? yeah thought so

Reply to this comment    16 February 2005, 04:28 GMT

Re: Re: Re: Reuben Quest: The Lost Mirror
calkfreak83  Account Info
(Web Page)

Given enough time, any one of us at this site could create a game(or any type of program), as good or even better than this game. All I'm saying is that, thought the quality of the game is amazing (no, I'm not downgrading the game), I just wish it could all be done in less memory. I just don't like having a bunch of programs and archived crap... It gets on my nerves to have to scroll for an hour to get to a certain program :-P.

Yes, this is a major achievement and the game is even fun, but to take up so much memory, I wouldn't recommend the game to many people. Now, if the size were taken down to at least 24k (as of now its HUGE! It takes up a massive amount of archive!) to where it could all fit in one program, I would recommend playing the game to anyone that had the time to. It is a truly awesome game, but it takes up WAY TOO MUCH MEMORY!

Reply to this comment    16 February 2005, 04:37 GMT

Re: Re: Re: Re: Reuben Quest: The Lost Mirror
Dennis Tseng  Account Info

... never played RL3 huh?
if u thought reubens quest was huge... check it out... it's gargantuan!

Reply to this comment    16 February 2005, 05:39 GMT

Re: Re: Re: Re: Reuben Quest: The Lost Mirror
Patrick Prendergast  Account Info

Whats the big deal about it taking up space? Who really cares. You do realise that it is entirely possible to remove stuff from your calc once you are finished with it?

So stop trying to belittle this game. If you dont like it fine, but try to offer some constructive critisism instead ... or dont say anything at all.

Great work again Kevin, if you can do all of this in BASIC ... imagine how much you would own if you learnt ASM >:).

Reply to this comment    16 February 2005, 12:46 GMT

Re: Re: Re: Re: Re: Reuben Quest: The Lost Mirror
Patrick Prendergast  Account Info

Hhhmmm... It appears that i have misinterpereted your post. Somehow i managed to garn a negative tone from it.

Please ignore what i said above ... it no longer applies.

Reply to this comment    16 February 2005, 12:51 GMT


Re: Re: Re: Re: Re: Re: Reuben Quest: The Lost Mirror
calkfreak83  Account Info
(Web Page)

That's Ok.. Now that I look at it, it looks like it would be pretty easy to get a negative tone out of it... but no harm meant from it. I think that the game itself is an awesome feat that Kevin accomplished with ease, but it just needs to be in less memory. As (I dont remember who mentioned it now :D) said below, you can compile the game for BasicBuilder... That would be the better option in my opinion... If it could all fit on one App page...

Reply to this comment    16 February 2005, 23:14 GMT


Re: Re: Re: Re: Re: Reuben Quest: The Lost Mirror
Shimrra Account Info

News flash to you: a lot of people DO care about how big it is. I know it took me forever to get enough memory for Gemini on my calc, I can't imagine having to get rid of all my other games for one game that is kinda HUGE and aside from the graphics is not worth the memory space.

Reply to this comment    17 February 2005, 00:59 GMT

Re
Marty McNeal Account Info

You're right about the memory. There are just too many other things that I HAVE to have on my calc to put in the really big ones. You are being a little tight on your limits though, don't you think? I don't mind if a program takes two or three files, as long as the names are alphabetically close so I don't have to search for them.
My ti-89 is sadly vacant of RPG's as well. :'O ...
Except for Oblivion ;P (if you can call it an RPG).

Reply to this comment    16 February 2005, 20:19 GMT


Re: Re
calkfreak83  Account Info
(Web Page)

Well, yeah.. If they are just 2 or 3 programs, and they are all of a reasonable size (reasonal being under the limit of 24k :-P), that's fine with me... But having around 10 games that each have 4 or 5 subprograms can get on your nerves if you are looking for just one program...

Reply to this comment    16 February 2005, 20:26 GMT


}:D>
Marty McNeal Account Info

I DO have a lot of files (including 13 games, some very large), but I've managed to keep my calc from becomeing a mess by having related files grouped together with similar names, and by putting all of my files that don't have to be in "main" into other folders. I can usually get to any file I need in only a few button presses. My point is very simple and I'm sure everyone already knows it, but I felt like saying it anyway. :P

Reply to this comment    18 February 2005, 20:11 GMT


[ ! ]
anykey  Account Info
(Web Page)

*cough*BasicBuilder*cough*

Reply to this comment    16 February 2005, 22:50 GMT


Re: [ ! ]
calkfreak83  Account Info
(Web Page)

...Is it sad that I never thought of that...?

(: :)

Reply to this comment    16 February 2005, 23:01 GMT


}:(>
Marty McNeal Account Info

...Not nearly as sad as my forgetfullness about how to properly use DOS a while ago. In my defense, having multiple users forced me to use my user folder instead of just C Drive.

Reply to this comment    18 February 2005, 19:59 GMT


Re: Re: Re: Reuben Quest: The Lost Mirror
Shawn Zhang Account Info

I still think this should be ported to ASM, it would take up so much less space and be playable on the 83+

Reply to this comment    16 February 2005, 21:45 GMT

Re: Re: Reuben Quest: The Lost Mirror
Brady R. Mayes  Account Info
(Web Page)

Large files and good replay value are usually an inseperable pair. Mainly because of tilesets needed and the size-inefficient nature of western text. There's really no way around it. I've been doing RPG programmiing for years and I'm 99.9% certain it's impossible to create a first-rate RPG under 20K--and I used assembly.

Anyway, I'm familar with Kevin's work and I'd wager dollars to pesos it's worth every byte. If it weren't for my outdated ROMs and busted link cables, I'd get RQ in a heartbeat.

Reply to this comment    16 February 2005, 07:30 GMT


Re: Re: Reuben Quest: The Lost Mirror
burntfuse  Account Info
(Web Page)

But you also have to do that with most other decent RPGs...from what I've seen, it's worth it.

Reply to this comment    17 February 2005, 20:50 GMT

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