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Civilization Simulator
Posted by Michael on 8 February 2004, 18:00 GMT

[Civilization Simulator]Civilization Simulator I is a BASIC game for the 83/83+ by Kerm Martian. An ancient civilization is created and lives in 3-D, fully zoomable and scrollable. Your goal is to guide your fledging society through three ages, gathering food and building structures. Due to the nature of BASIC programs, gameplay is slow but the game does an excellent job with the graphics.

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Re: Civilization Simulator
jordan krage  Account Info

great programming, extremely slow :(

Reply to this comment    8 February 2004, 18:26 GMT

Re: Re: Civilization Simulator
no_one_2000_  Account Info
(Web Page)

Nice job with the 3D graphics. They look good, especially for BASIC.

Reply to this comment    8 February 2004, 21:44 GMT


Re: Re: Re: Civilization Simulator
no_one_2000_  Account Info
(Web Page)

BTW, Kerm, are you ever going to give out your real name? LOL

Reply to this comment    8 February 2004, 21:46 GMT


Re: Re: Re: Re: Civilization Simulator
angelboy Account Info
(Web Page)

Why would he? However, if he copyrights everything to Kerm Martain, then he as a person does not have the right to sue over copyright infringements. That's why I copyrighted everything to Angelboy, not Mike Elgen.

Reply to this comment    8 February 2004, 22:12 GMT


Re: Re: Re: Re: Re: Civilization Simulator
KermMartian Account Info
(Web Page)

lol, I never even thought of that :)
I probably am not ever going to reveal my real name here, at least not in the near future.

Reply to this comment    9 February 2004, 14:37 GMT


Re: Re: Civilization Simulator
breemum  Account Info
(Web Page)

I cant stand Kerm Martian, He releases crappy BASIC progs that really are of no real use but to get himself like 3 more downloads. This is of course an exception, its pretty cool. But I still have no respect for him :(

Reply to this comment    9 February 2004, 03:18 GMT

Re: Re: Re: Civilization Simulator
Konrad Meyer  Account Info
(Web Page)

likewise

Reply to this comment    9 February 2004, 04:06 GMT


Re: Re: Re: Re: Civilization Simulator
Ivan Papusha  Account Info
(Web Page)

You know what, this community is the greatest calculator community because it allows such "cant stand" programmers as Kerm Martian to do whatever they please. If he wishes to spend his time advancing TI-BASIC programming, then that is what he should do. There is nothing there to disrespect him for. In fact, the more programs TICALC.ORG offers for download, the better. Anyway, if you want to start talking about "crappy" programs, I can surely start talking about your "crappy" comments about programmers who actually spend time programming.

I am sorry if I seem to violent and if the TICALC.ORG staff wishes to remove this comment, please do. I do not wish to <stres_to_breemum and_Konrad_Meyer>make the TICALC.ORG community unhospitable</stres_to_breemum and_Konrad_Meyer>

Reply to this comment    12 February 2004, 20:33 GMT


Re: Re: Re: Re: Re: Civilization Simulator
breemum  Account Info
(Web Page)

Hey dude, sorry to tick you off so much, I was just expressing my veiws on one person, I did not expect to get such disrespect from people like yourself, and I am sorry.

Reply to this comment    15 February 2004, 02:57 GMT


Re: Re: Re: Re: Re: Re: Civilization Simulator
Ivan Papusha  Account Info
(Web Page)

Don't worry, I am not disrespecting anybody here. I don't have the grounds - I have met neither you nor Mr. Martain, and you do have full rights on expressing your opinions, as the Internet is a free place (except when you have to pay $9.95 a month to stay connected). I just don't like your saying that you disrespect Mr. Martain because he has made this program. I have a TI-83 Plus Silver, and downloading the Civilization Simulator, I was quite impressed. It takes some pretty clever drawing, especially with Basic. Maybe you should reconsider your statement about disrespecting Mars-man?

Reply to this comment    18 February 2004, 03:10 GMT


Re: Re: Re: Re: Re: Re: Re: Civilization Simulator
David baba  Account Info

WOW! what articulate language!

gosh, people are getting so obssesed over respect here ^_^

like, chill dude 8)

w00t.

Reply to this comment    20 November 2007, 23:33 GMT

Re: Re: Re: Civilization Simulator
molybdenum  Account Info

harsh, quite harsh <satire> we need more basic "OS"es </satire>. Still, unless he completly floods the ticalc server with useless basic programs, which he has not done yet (and let me not be proved wrong), I have no real qualms. To be honest, there is no reason to connect a mouse up to a TI calc, the screen is simply too small and the processor is too slow. Anyway, I think you are being a bit harsh about a coder who wants either his name in lights (something I do not like, but won't complain about much more than I just have) or to benifit 83 users everywhere.

Reply to this comment    9 February 2004, 08:01 GMT


Civilization Simulator
KermMartian Account Info
(Web Page)

>>To be honest, there is no reason to connect a mouse up to a TI calc, the screen is simply too small and the processor is too slow.

Actually, if the cursor is rendered as an 8x8 sprite, the screen is plenty big; processor speed has very little effect on the speed of the mouse unless it is less than 1MHz.

Reply to this comment    9 February 2004, 15:56 GMT

Re: Civilization Simulator
BlackThunder  Account Info
(Web Page)

Either way, it'd look better on a 68K calc. You should get a v200 sometime, we'd like you as a programmer.

Reply to this comment    10 February 2004, 01:24 GMT

Re: Civilization Simulator
molybdenum  Account Info

The thing I should have said: Why bother with a TI mouse? Unless there was an interrupt in the back (which can get ugly) it would be hard to "implement" in a basic prog. With ASM, it would be possible, but the directional arrows are just as good.

Reply to this comment    10 February 2004, 02:32 GMT

Re: Re: Civilization Simulator
KermMartian  Account Info
(Web Page)

No, I made it as an ASM program, I'm debugging it currently.

Reply to this comment    10 February 2004, 13:22 GMT


Re: Re: Civilization Simulator
Lewk  Account Info

I agree. What is so great about being able to use a mouse on a TI calculator? No matter how simple it is doesn't mean it is pratical.

Reply to this comment    19 February 2004, 23:40 GMT


Re: Re: Re: Civilization Simulator
Lewk  Account Info

By the way. Just thought I'd let you know that it is very easy to put a mouse in a BASIC program. Just put the command "Input" in the program whereever you what the mouse to come up. This alows you to move a crosshair around the screen. When you hit [Enter] it resumes the program with the coordinates of the crosshair stored to variables X and Y. From there you can use If/Then statments to send you to differet Labels, store certain numbers to variables depending where they "clicked", etc.

My question however still stands. Why Bother?

Reply to this comment    19 February 2004, 23:49 GMT


Re: Re: Re: Re: Civilization Simulator
Lewk  Account Info

That's for the 83+. I don't know about other calculators.

Reply to this comment    19 February 2004, 23:54 GMT


8*8 Mouse
Nick_S  Account Info

_I_ would make my mouse sprite 4*4

mouse:
.db %11110
.db %11100
.db %10010
.db %00001

Reply to this comment    13 February 2004, 21:08 GMT


Re: 8*8 Mouse
Memwaster  Account Info

That isn't 4x4

A 4x4 mouse sprite would look like

db 11101100b
db 10100001b

Reply to this comment    14 February 2004, 08:54 GMT


Re: Re: 8*8 Mouse
Nick_S  Account Info

i just realized that. in terms of the compiled program its

mouse:
.db 11100000
.db 11000000
.db 10100000
.db 00010000

but you only see the 4pixels*4pixels

Reply to this comment    26 February 2004, 22:30 GMT

ยค
burntfuse  Account Info

Look, I don't download very many BASIC programs either because most are too slow (and the bad ones are hard to sort from the rarer good ones), but the point of this article was not to flame Kerm Martian. :-|

Reply to this comment    12 February 2004, 21:55 GMT


Re: Re: Re: Civilization Simulator
Lewk  Account Info

All to true

Reply to this comment    19 February 2004, 01:39 GMT

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