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The Quest III - Chapter 1 v1.1 ported to the TI-86
Posted on 22 November 1998, 23:35 GMT

[Quest III - Chapter 1 Screenshot]
Kirk Meyer has ported The Quest III - Chapter 1 v1.1 to the TI-86, a game originally by Mikel Blanchard of Macross Software for the TI-85 (Usgard). Kirk did most of the work on this game before he decided to resign from TI calculator programming. There are a few differences between the TI-85 and TI-86 versions, check the documentation file included for more information.

Kirk Meyer has also released Cymbol Mathematical Platform v0.3 for the TI-86. This is just a minor update over version 0.2.

 


The comments below are written by ticalc.org visitors. Their views are not necessarily those of ticalc.org, and ticalc.org takes no responsibility for their content.


Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Dave

Finally! Great job Kirk! I hope there is a Chapter 2 made soon (and ported to the 86).

     23 November 1998, 01:03 GMT

Won''t Happen
The''Guy

Kirk stopped his programming career (on the calc, at least). I know ... very disappointing.

     23 November 1998, 03:03 GMT


Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Mikel Blanchard
(Web Page)

Chapter 2 is under developement, but has taken a backseat to Zelda. The Chapter 2 engine is being used for Zelda, so when one is complee, the other will soon follow. I am not finishing up chapter 2 now, beuase I do not want to loose interest. Zelda will be worth the wait ;)

Go here to see Zelda:
http://members.xoom.com/CashOnly/Macross.html

     24 November 1998, 00:55 GMT

Re: Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Sycho Path

It looks like that Zelda pick was stolen from Zelda89 and a few adjustments made to it. tsk tsk, stealing other people's games.

     28 November 1998, 04:48 GMT


Zelda ?
Megatron

Any idea when and if Zelda is coming out for TI-85. The screenshot looked like Link's Awakening from GB version

     3 December 1998, 23:20 GMT


Re: Zelda ?
Mikel Blanchard
(Web Page)

It will be coming out sometime early 99. Hopefully, and I do mean hopefully, there will be some sort of a beta in the year 1998. There are like 6 guys working on this, so when I get a certain something the outlook is good :)

Mikel Blanchard

     7 December 1998, 07:26 GMT

Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Bad Dog Software

Found a bug. I went into a castle, this soldier guy said something like the king is dead, then he said a lot of other things I could read because the text was all scrambled.

     23 November 1998, 02:05 GMT

Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Dave

I saw the same thing...but it gets by it if u wait

     23 November 1998, 03:55 GMT


The Quest III - Glitch
Matt W
(Web Page)

There is a glitch when you talk to the soldier once you wake up in the castle. He recites almost every line said so far in the game back to you.

     23 November 1998, 15:40 GMT


Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Mikel Blanchard
(Web Page)

I have found 3 bugs so far in this version of the game. Hopefully we can get these fixed up and released as v1.2 shortly. See the Macross Software page for future updates.

     24 November 1998, 00:52 GMT

Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
JBrett

Kirk, so u finally decided to release it, huh? =)
I hope the graphics string isn't as big now =)

     23 November 1998, 02:33 GMT

Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
SPUI

Why was the other news deleted? It was by this guy and looked legit.

     23 November 1998, 02:38 GMT


Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Bryan Rabeler
(Web Page)

It was deleted because it was discovered that the screenshot appeared to be a copy of someone else's.

     23 November 1998, 03:24 GMT

Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Patrick Wilson

I just wanted to say that the person that made this game did a great job, and also, Kirk did an excellent job of porting it.

For the past week, I have been searching for the perfect RPG and I'm pretty sure I have found what I was looking for.

     23 November 1998, 05:51 GMT

Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
}]fuZoReD[{

Anyone noticve there is no place to restore your health besides heal berries? This bugs me, oh well =)

     23 November 1998, 14:28 GMT


Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Kirk Meyer

Later, you can buy other berries and elixirs at the store. and get heal spells and ... :)

     24 November 1998, 01:38 GMT

Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
}FuZeD{

Anyone know where to get the key to the mine? And HOW do you get it? Please help =)

     23 November 1998, 15:55 GMT


Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
JBrett

To get the key to the mine...
give the flute back to the little boy...
there is a secret room in the castle...
find it =)
it will give you a scroll that tells how to get the flute =)

     23 November 1998, 20:55 GMT

Re: Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
SPUI

I dug everywhere in where the note told me to and I didn't find the flute :(

     25 November 1998, 00:50 GMT


Re: Re: Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
Russ14

what note are you guys talking about on where to dig?
Is it the one thats on the mansion gate?

     21 December 1998, 00:10 GMT


Re: Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
SPUI

I got the paper and I digged where it said but nothing happened. You use alpha to dig, right?

     25 November 1998, 02:54 GMT


Re: Re: Re: Re: The Quest III - Chapter 1 v1.1 ported to the TI-86
EAF

2nd is to dig when the shovel is selected.

     25 November 1998, 19:31 GMT

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