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BomberBoy v1.2

FILE INFORMATION

Ranked as 179 on our all-time top downloads list with 32372 downloads.
Ranked as 3614 on our top downloads list for the past seven days with 5 downloads.

bomber.zip
Filename bomber.zip
Title BomberBoy v1.2
Description Bomber 89 v1.2
Author Grent Jones (gj_bomber89@hotmail.com)
Category TI-89 Assembly Games (Kernel)
File Size 150,907 bytes
File Date and Time Tue Apr 4 01:06:11 2000
Documentation Included? Yes
Source Code Included? Yes

SCREEN SHOTS

RATING

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REVIEWS

Review
Review by  Adam Palmer
Reviewed on 2004-11-22
Attention span: 10/10 Graphics caught my eye.
Controls: 9/10 A little slow, faster w/powerup.
Implementation: 7/10 It's waaaaay to big!!!
Overall: 10/10 Competition for BigDyna.

After the 2 minutes it took to upload to my calculator, I was pleasantly surprised. Don't get me wrong, but the game is by far the biggest thing out there other than Street Fighter (which, by the way, they need to fix for ROM 2.03). I mean it. The 5 files the game requires cannot be archived and they are all huge. Total space requirements add up to almost 110 kb!!! This would only be rediculous if the game sucked, which it doesn't.

The game itself blew me away. The graphics are a tiny bit slower than most games, but it's easy to see why. Every single detail in the game stands out. The game image itself jumps off the screen in an almost 3D fasion. Gameplay itself is great as there are many powerups, enemies, and levels. It even features save game and high scores. This is a truly great bomberman clone.

Well, it seems as if the BigDyna vs BomberBoy battle has come to a steep precipice. The only question is, who's going to fall in. BomberBoy is good, because of it's massive graphics at the cost of A LOT of memory. BigDyna is an all around good game with decent graphics and requires a little bit of space at the cost of minor details such as save game and high scores.

See 1 more reviews

ARCHIVE CONTENTS

Archive Contents
Name Size
bomber89.89z    34155
xexp_proc.asm    8329
vexp_proc.asm    9667
variables.asm    11169
sprites.asm    31227
sprite_proc.asm    18156
sprite_lib.asm    65928
scroll.asm    6762
options.asm    3048
mine_proc.asm    8888
macros.asm    11014
high_score_lib.asm    23637
hexp_proc.asm    9628
enemy5_proc.asm    57466
enemy4_proc.asm    43933
enemy3_proc.asm    37140
enemy2_proc.asm    22345
enemy1_proc.asm    15432
enemy.asm    14861
collisions.asm    54065
bonus_proc.asm    23311
bomberd4.asm    3397
bomberd3.asm    3037
bomberd2.asm    23977
bomberd1.asm    108967
bomber89.asm    46220
bomb_proc.asm    12526
board.asm    8671
bexp_proc.asm    3592
about.asm    7163
bomberd4.89z    11919
bomberd3.89z    23831
bomberd2.89z    21963
bomberd1.89z    16983
overview.txt    5538
shot9.bmp    48054
shot8.bmp    48054
shot7.bmp    48054
shot6.bmp    48054
shot5.bmp    48054
shot4.bmp    48054
shot1.bmp    48054
shot2.bmp    48054
shot3.bmp    48054

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