|
Review
|
|
Review by
|
joe gonzalez
|
|
Reviewed on
|
2007-05-06
|
|
Big City Skater is an excellent assembly game for the TI-83+. Although having no score counter is a major drawback, the tricks you can execute are far from boring. The graphics are very good for a calculator (of course...) and the controls are up to its simplest standards.
There is one glitch, where if you are short from a jump and collide with a black and white striped building, like the ones in the first two screenshots, the skater will grind through the building. When it comes to a stop and falls, the game either quits, or it crashes and gives you a RAM cleared message.
Despite the glitch, the game is great to look at. Just be sure to avoid crashing into a black and white striped building.... |
|
|
Review
|
|
Review by
|
Chris Jousn
|
|
Reviewed on
|
2006-04-27
|
|
Personally, I like “Big City Skater”. It is an outstanding performance with the graphics and overall gameplay. The action is very smooth, except a minor glitch when you get caught in the middle of a building (but you are already falling on your way to losing a life).
One big problem: there is no scoring system. You could say that the game is made for looks. The controls are a little weird, so you kind of get frustrated when trying to do a trick using [alpha] and an arrow key. There are no points in this game. No matter how many tricks you pull, or how far you get in the game, there are no points. That is a serious downfall. Otherwise, this is a beautifully made game. |
|
Do you want to write another review for this file?
|