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zDoom 0.12
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FILE INFORMATION
Ranked as 1043 on our all-time top downloads list with 11896 downloads. Ranked as 218 on our top downloads list for the past seven days with 19 downloads. Ranked as 347 on our top rated list with a weighted average of 7.71.
SCREEN SHOTS
RATING
If you have downloaded and tried this program, please rate it on the scale below
REVIEWS
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Review
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Review by
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Jay Song
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Reviewed on
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2008-07-25
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Well so far for my TI-84 plus, I found 2 "DOOM-clones." Those two are the French DOOM (f.DOOM from now on) and the zDoom. So let me compare the two for you. The zDoom has more of the classic "DOOM" look, and plays somewhat like the DOOM we all know and love. On the other hand, the f.DOOM looks somewhat like the orignal DOOM, but the HUD is on the right side. I personally prefer the f.doom's HUD but if you want a classic look download this one. The difficulty is about the same despite the claims that f.doom is harder. (Most people don't know this.) In f.DOOM, you start out with a pistol and a automatic rifle. In zDoom, you acquire the weapons. For more info read my review of f.DOOM.
Concept - 10/10
revive the classic DOOM on your TI-83, and 84+
Playability - 10/10
The controls are simple and easy to memorize, and the difficulty setting actually changes the monster's AI.
Graphics - 9/10
The monsters actually look like the DOOM monsters. 3D engine works nicely here (it takes some time to get used to it if you're new to ASM-3d engine) However, the pillars my seem like a monster and cause you to shoot at them.
Special - 9/10
Fear Factor is nicely put into the game. If you are walking down the alley and you suddenly see your health decline, you turn around, and BAM! a monster's there. It's one of the best moments of caculator gaming.
Replay Value - 10/10
It's a classic!
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See 3 more reviews
ARCHIVE CONTENTS
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Archive Contents
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Name
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Size
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zv |
661 |
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tables.z80 |
3585 |
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sprites.z80 |
76920 |
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sprites.py |
6180 |
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save.z80 |
1197 |
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readme.txt |
6383 |
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rays.z80 |
5545 |
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newlvl.z80 |
5517 |
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menu.z80 |
3142 |
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lzss.z80 |
1578 |
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lvlcomp.py |
2695 |
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lvl.z80 |
15579 |
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intrrpt.z80 |
13797 |
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doomrout.z80 |
41489 |
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doom.z80 |
8887 |
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doom.83p |
16188 |
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doom.8xp |
16226 |
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display.z80 |
21315 |
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compress.py |
5477 |
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ai.z80 |
8178 |
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lvlview/tile_fullammo.xbm |
118 |
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lvlview/tile_nothing.xbm |
118 |
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lvlview/tile_end.xbm |
118 |
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lvlview/tile_mgammo.xbm |
118 |
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lvlview/tile_gunammo.xbm |
118 |
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lvlview/tile_barrel.xbm |
118 |
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lvlview/tile_wall.xbm |
118 |
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lvlview/tile_column.xbm |
118 |
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lvlview/tile_machinegun.xbm |
118 |
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lvlview/tile_health.xbm |
118 |
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lvlview/tile_fullhealth.xbm |
118 |
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lvlview/lvlview.py |
5269 |
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