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World in 3D v0.33 Beta

FILE INFORMATION

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w3d.zip
Filename w3d.zip
Title World in 3D v0.33 Beta
Description A raycasting game for the TI-92. Features an axe and enemies to kill. Required libraries: flib.
Author Silicone (Julien.Viard@enst.fr)
Category TI-92 Assembly Games (Fargo II)
File Size 10,587 bytes
File Date and Time Wed Aug 5 03:25:37 1998
Documentation Included? Yes
Source Code Included? No

SCREEN SHOTS

RATING

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REVIEWS

Review
Review by  Andy Selle
Reviewed on 2004-11-20
Attention span: 5/10 It's boring to play a game that moves slower than molasses
Controls: 4/10 They are unresponsive.
Implementation: 8/10 Amazing technical achievement
Overall: 5/10 Needs optimization
This is one of the many raycasters for the TI-92. A raycaster is the type of program that was used to write Wolfenstein 3D and Doom. This game has textured walls, doors, monsters, and even an axe. The object of the game is to kill all the monsters and find your way out.

This game is a valiant attempt. Indeed, I had planned to write my own but never got around to it. The problem I have with this version and the others is that the speed is too slow to be fun. In fairness I am using a regular TI-92, but still, it runs pathetically slow. Secondly the controls are unresponsive. The author should have compensated for the slowness by making the controls move bigger amounts on each click. My advice to the author is either to optimize his code or remove some of the features like grayscale and doors.

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ARCHIVE CONTENTS

Archive Contents
Name Size
W3D.92P    20679
README.TXT    2447
Lisezmoi.txt    1447

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