Triaminx
By Peter J. Rowe
mig53@yahoo.com

This game is similar to a Rubik's cube, but has four sides instead of six.  I had to flatten it out to fit it on the screen.  This puzzle is a lot easier to solve than a Rubik's cube, but I am the only person I know who can solve it.  If you manage to solve it, please email me.  Everything should be explained in the help section of the program, but if you have questions please email me.  Feel free to archive the program.

As always, many thanks to the TIGCC team for their wonderful compiler,
and also to Zeljko Zuric for his library and programming advice.

Warning: requires seperate downloads of ExtGraph and ExtRand to compile.

Version History
Ver. 2.1
Size optimization.

Ver. 2.0
Made some variables static that should have been.

Ver. 1.9
Re-compiled with my new ExtRand random number package.

Ver. 1.8
Fixed a potential crash bug.

Ver. 1.7
Optimized the code a lot.  Also stopped calling the AUTO_INT_5 handler
that the AMS uses to improve rowread performance.  Added a version
number display.

Ver. 1.6
Fixed a bug with the help system.

Ver. 1.5
Fixed another bug with the timer.

Ver. 1.4
Changed the code so it morphed at compile time instead of run time. 
Also compressed the program and fixed a bug with the timer.

Ver. 1.3
Re-wrote the code to make it automatically adapt to which calculator it
is running on. Also added a timer.

Ver. 1.2
Made the code compatible with the new linker.

Ver. 1.1
Optimized the code and recompiled with TIGCCLIB 2.2

Ver. 1.0
First public release
