********************* Game Wizard v2.0 Secrets Released ********************* I. Introduction II. Detecting Game Wizard III. Safe Areas Of The APD Buffer IV. Credits V. Conclusion I. Introduction Game Wizard is a very sensitive program. All programmers need to know what some of it's internal secrets are to avoid their programs from crashing under Game Wizard. Since, Game Wizard is a cheating program, I must order that no one take advantage of this data to stop Game Wizard users from using this program. Only use it to avoid possible crashes. Only those programmers who use the APD buffer extensively need to understand this document. II. Detecting Game Wizard If your program uses most of the APD buffer, I will, under some circumstances, add the detect feature to locate Game Wizard into your source. This means that you will have to entrust me with your source. Once I've added the feature, I will compile it, send it to you via e-mail, and delete the source off of my hard drive. However, under most situations, you can just include variable space at the end of your program. I was going to include the source on how to do this, but I realized that most programmers hate cheaters using programs like Game Wizard. III. Safe Areas Of The APD Buffer The APD (Automatic Power-Down) buffer is where Game Wizard is situated. However, the entire buffer isn't used. This means, you can work around Game Wizard's reserved areas of RAM. Here is the layout of the APD buffer: 8228-825D (Reserved for Game Wizard) 825E-8281 (36 bytes) 8282-84CF (Reserved for Game Wizard) 84D0-8527 (88 bytes) The free space totals 124 bytes (or 62 words). Game Wizard uses the rest of the 768 byte buffer. There are a couple cushions of space, but I don't recommend using them since I could use the rest of the space in later versions of Game Wizard. IV. Credits Name E-mail Address ----------------------------------------------------------------------------- Thomas J. Hruska thruska@tir.com V. Conclusion This information that I have released is for reference only. You may NOT duplicate this document, tear down the program specified, or do anything else that could hurt this company's reputation. This information is not to be used against those who do use the program. This information is being released because of the many complaints I have received over the past few days about the program. This is just one more way that Shining Light Productions is meeting the needs of fellow programmers. Signed, Thomas J. Hruska thruska@tir.com Shining Light Productions "Meeting the Needs of Fellow Programmers" C/C++ JavaScript QBasic TI-82 ASM TI-Basic HTML