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		R A P T O R       92

			v0.1 beta 1
		
		Benoit SCHERRER
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THIS VERSION IS THE FIRST RELEASE OF RAPTOR 92


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Library required :
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	flib
	romlib
	graylib

	You need about 6.2kbyte free for loading the program
	(I know it is quit big but the program raptor92 is
	only 3kbyte!)
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Files in the ZIP file :
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raptor92.92p	: the program
mosaic.92t	: a mosaic file (text format at the moment)
raptor.92t	: a level file (text format at the moment)
raptor92.asm	: the source code !
raptor92.h	: the source file where I put some usefull functions
raptor92.bin	: the bin file of sprites
readme.txt	: this file !


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COMMENTS...
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This is only the first release of Raptor92. So there can be
a lot of things in the program that I could change.

When you start Raptor 92, the program search the level file
'raptor1'. (If it failed, it return an error).
Then, the program read the 'associated mosaic file with
the level' (here 'mosaic1').
Then you can play by pressing F1 in the menu.

If you want to quit when you play, press 'q'
You can move the sprite by press on the pad.

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New features :
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* You will can fire.

* there will be 2 different sort of mosaics (in the same file):
 - 'mosaic like a wall' : you cannot go on it (or armor 
    decrease)
 - 'mosaic for good look' : You can pass over

* ennemy (a lot !!!), Armor, lives...
 You will be able to take some things like lifes, armor
 upgrade...

* best graphics (my mosaic are not very good)

* A level editor :
I have already done the editor, but there is bug everywhere.
So I want to fix these bugs for put it on the web.
With it, you will be able to put several levels in ONE file.
You will also be able to choose your mosaic file for each
level file, and there will be a copyright string in the level
file !
I also done a mosaic converter. You make your mosaic with
Sprite Maker (from Jimmy Mardell), and the program transform
it in mosaic file.
But these two programs will be distributed in the next version

* At present the program don't test the end of the level. So
after it, you fly in you memory... :)


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Other projects
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At the moment I do also a LZW compression-decompression library.
I have pratically finished the decompression, and I have to
test it. After I will do the compression !

Maybe I will program a horizontal-scroll game, like a 
plateform game. But I don't know when.

My dream will be a Warcraft on the TI92. I already see this sort
of game on a HP48, and it was really really really marvellous.
So if someone want to try to program that... Good luck !


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 Versions Info
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* 0.1 beta 1 (09/07/97)
	First release of Raptor 92 !!

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The author
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I don't have yet a personnal E-Mail... :(
But you can contact me with the e-mail of a friend :
bruno.lahondes@wanadoo.fr

I don't know if I will be able to answer...
But I soon have MY e-mail

I made this program with Fargo Program Editor. If you don't know it,
try it !!

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ABOUT MY ENGLISH (hum...)
Sorry, I am a young french... And my english is horrible.
Sorry again.
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 	WELL,
it is finish.
		HAVE A FUN !!