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		Pipemaze v1.0
		     By
	       Patrick Stetter
	       AKA: Chipmaster
Description:

Pipemaze is the game where you try to drop a liquid 
into one of five pipes.  The objective is to select
the correct pipe that will cause the liquid to drop
into the appropriate location after winding and weaving
through a maze of interconnected pipes.

Requirements:

Pipemaze takes up approximately 2000 bytes of ram and 
Pipeeditor takes up approximately 1700 bytes.  Both
are MirageOS compatible for those ram savy users :)
You also need Matrix A in ram and free of important
information (the program uses this and will not back
up and data previously in it).  Matrix A will require
around 14K in itself to function.  I would recomend 
archiving or deleting between plays, just make sure
you unarchive it before you play.

Gameplay:

First you set up the type of game you wish to play.  
Unless you have used the pipeedit program to create
your own level, you must use the random level creator
to play.  After choosing that you will be prompted with
what level of difficulty you would like to play.  Note:
Speed controls how long you have to look at the maze of
pipes, Difficulty controls the degree to which the pipes
are connected, and Length controls the height of the
pipes.  After that you are requested to select the
location which you are attempting to drop the liquid in.
After that the program will begin to scroll up 8 rows at
a time, revealing the maze of pipes that you will have to
drop the liquid through.  Note:  when the liquid travels
down through this it MUST turn everytime it encounters a
section of horizontal pipe.  It is important to note that
the best strategy here is to attempt to trace the flow that
the liquid will take backwards so as to arrive at the
correct pipe to drop it into.  On the right side of the 
screen, the amount of rows left (including the current
ones) are displayed.  Once it reaches the top of the maze
you will have to select a pipe to drop the liquid in.
Upon finishing that task you can just sit back and relax
as the water flows through the pipes and eventually into
a bin at the end.  If the bin you originally selected matches,
then you win, if not, you lose.

Pipeeditor:

The pipe editor can be used to create your own levels and
play them or send them to friends.  To do this set up the
speed and length when prompted.  Next move the "X" around
the screen and presss 2nd/enter to toggle on or off each 
horizontal pipe.  Note:  you cannot have more than one
pipe per row.  You can scroll up and down (if length permits)
by moving your cusor past the bounds.  Press clear/mode to
exit.  You can now play your created level in Pipemaze by 
choosing Created level.  Also you can send these created
levels to friends for them to play by sending [A] or Matrix
A to other calculators.

Bugs:
None known.

Previous releases:

1.00-First Public release

Contact information:

Patrick Stetter
Chipmaster32@gmail.com


---Copyright 2005 Stetter Productions
