JacKaLWorld
World for Penguins v1.1 by Bill Nagel
by D. JacKaL
06/30/97

This would be a good time to turn Word Wrap on.  ;]

For those of you who didn't get enough of a challenge from the original Penguins world (PNG), JacKaLWorld is the world for you.  This level is meant to challenge the best, so you can expect to be playing it for a while.  To run JacKaLWorld, send Penguins v1.1 and this world (zpwlddwj.83p) to your TI-83.  Run PROGPENG (either from Aurora or from the TI-OS) and press ALPHA until you see the letters "DWJ".  Now press 2nd and prepare for a challenge!

If this world is too hard for you, read the following tips:

Level 1:  Take it slow.  Lure the enemies out one by one and wait for them to pass.  Be especially wary of the 1st baht over the pit with the 2 bahts.  To get past safely, jump halfway and turn back when the 1st baht starts to fall.

Level 2:  The trick is finding the exit.  The only way to get to it is to go all the way to the right, then jump across the blocks at the very top of the screen to go all the way back left and over the big wall to the door.  This is the hardest level in any Penguins world.  ;]

Level 3:  The only thing to be wary of in this level is the bahts at the beginning.  Lure them into falling before passing through.  Tackle the tricky jumps slowly and you should be OK.

Level 4:  This is the easiest level in JacKaLWorld.  As long as you go slowly in the beginning and let the enemies appear one at a time, you should get through with no problem at all.

Level 5:  Don't be decieved in this level.  The first "door" you may find may not be a door at all!  Instead, look for hidden "arrows" in the landscape.  As a final clue, you might get wet when you think you're high and dry.

JacKaLWorld is meant to be challenging, but don't get too frustrated.  It is possible to complete (I've been able to do it once), but it isn't easy!  If I get complaints that JacKaLWorld is too easy, then I will make JacKaLWorld 2, and it will be twice as challenging!  I'd like to thank Bill Nagel for making a great game.  Don't forget to visit TI-Files: always #1 for all of your TI needs.

							-- Dave Jaklitsch aka D. JacKaL

Converted to TI-82 CrASH by
Bryan Rabeler (brabeler@ticalc.org)
Sam Heald (evil.sam@mailexcite.com)
