Halo Screenshots By Alan Wu Table of Contents I. Introduction II. System Requirements III. Running the program IV. Thanks V. Contact Information I. Introduction This group of 6 programs displays on the TI-86 6 32-level grayscale screenshots (one screenshot per program) from the XBox game Halo: Combat Evolved. II. System Requirements A TI-86 4132 bytes of free memory for Halo1 2962 bytes of free memory for Halo2 4586 bytes of free memory for Halo3 3581 bytes of free memory for Halo4 3793 bytes of free memory for Halo5 3399 bytes of free memory for Halo6 ----------------------------------- 22453 bytes of free memory total III. Running the Program First, send the program group HaloSS.86g to your calculator via TI-Graph Link or equivalent. Then run the ungrouped programs (Halo1, Halo2, Halo3, Halo4, Halo5, and Halo6) using either a shell or the Asm( command. To exit after running, press the CLEAR key. Since the pictures are in 32-level grayscale, they are a little bit flickery. IV. Thanks to Levi Lansing for the Gray32 program Cha Poa Moua for the Gray32PD program Bungie for making Halo V. Contact Information The author may be contacted at ti_programs@yahoo.com. If you appreciate this program or find a bug, please notify the author. The author is not responsible for any damage (permanent or otherwise) that this program may do to your calculator (not that it's likely anything bad will happen). Halo Screenshots Copyright (c)2001 Alan Wu All Rights Reserved.