<-------------------------your text viewer should be this wide---------------------------> Rotate: BASIC program by Harold Aptroot I made this in April 2006 just to prove that I could really. But seeing as someone released some sort of rotation program on ticalc.org recently I thought it would be a good idea to show the world how one can make "real"* 3D in BASIC. *: Don't worry it's just wireframe, no ray-casting or some such. ===Usage== Send the group and xLIB to your calculator, run xLIB from the APPS menu press 1 then press 3. Now run ROTATE set up coordinates and choose a rotation direction, I know it doesn't matter which you choose I implimented that later but I lost it in a crash.. how sad.. If you get any errors or if it looks weird try changing your Radian/Degree settings and whether xLIB has been installed. ==known bugs== It will rotate the same way no matter what you choose. ==discalimer== BASIC shouldn't mess your calc up but if it does anyway it's entirely your own fault. xLIB can crash your calc if you use it without knowing what you're doing, so read xLIB's readme if you want to use it yourself.