The Ultimate Maze 2000 Version 2.0 Copyright(C) 2000 Editor: Ben Ilegbodu (http://www.geocities.com/basicguruonline/) Date: 11/23/00 Format: BASIC for TI-83 Email: Benahimvp@aol.com ********************************************************* Description: 1-player ultimate maze game Files: * Maze2000.83g(Maze2000.83p & Pic6.83i) * Maze2000.txt ********************************************************* Manual: Send Maze2000.83g to calc. Run MAZE. An opening screen will appear with the title of the game. Press Enter. After that, a menu you will ask you if you would like to clear all the high scores for all the levels. After making your choice, another menu will give you the choice of either playing the game or reading the instructions. If you choose to read the instructions, 3 pages of instructions will appear. If you choose play, obviously you'll play the game. Then a third menu will appear asking you to choose a level to play. The levels are: Very Slow, Slow, Normal, Fast, and Very Fast. Let me tell you that Very Slow is in fact VERY SLOW and Very Fast is EXTREMELY FAST. Once the game is over it'll display your score for the game and the particular level you played. If you set a new high score, then it'll tell you and display your score as the new high score. If you don't set a new high score, it'll display the current one. Press Enter and you'll go to the credits. Press Enter again and the game is over. If you want to play again, just run MAZE again. I didn't add a menu asking you to play again because you have to completely quit the game in order to regain the RAM used during game play. Although the main objective of this game is to make it to the finish, the main purpose is just to get as far as you can. The maze is extremely complicated and you're most likely going to either accidentally run into a wall by turning too early/late or by running into a dead end. If you somehow manage to make it all the way through and reach the finish, you will be awarded 1,000 extra points. The beauty of this game is that even if you happen to win it'll still be fun the next time you play because the correct route is almost impossible to remember. Keys: The arrow keys STAT - Save Game with an option to Continue or Quit CLEAR - Quit Game without saving MODE - Pause Game (press MODE again to resume game play or press CLEAR to quit) ALPHA - Teacher Key: displays the homescreen with some math computations on it to fool your teacher if he/she passes by (press ALPHA again to resume game play or press CLEAR to quit). Scoring: You get points based on the difficulty of the level you choose to play. You get 1 point per increment the snake moves if you play on the VERY SLOW level, but receive 5 points if you play on the VERY FAST level. History: Version 2.0 -- Added special keys: Save, Quit, Pause, & Teacher Key, and fixed some bugs that were in v1.5. Version 1.5 -- Added four new levels: Very Slow, Slow, Fast, and Very Fast. Normal is the same speed as the initial release. Version 1.0 -- First release (AShell 83 Compatible) Please do not post an altered version of this program without my consent. If you have any complaints, suggestions, ideas to make it better, comments or questions please feel free to email me.