Re: TI-H: I know I'm going to regret this...


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Re: TI-H: I know I'm going to regret this...




Going well, dude.  Dark Horizons is in internal testing right now for
fixing the plot, since I'm less concerned with flashy tech than I am with
good story.  Once that's all cleaned up, I can start binding the story and
gameplay elements to my currently unoptimized OpenGL engine.

And I might be an 18 year old geezer, but a kid with obscure Amiga
references IS a geezer nowadays.

==
Christopher Kalos
Executive Director, 
VirtuTech Development

raptor@defiler.poly.edu
AIM: Raptor1CK


On Thu, 29 Jul 1999, Greg Milewski wrote:

> 
> don't worry about being "young"... chris talks like a geezer, but he's only 18-19....
> 
> hi chris.  how's vtech? ;)
> 
> --Greg
> 
> On Thu, 29 Jul 1999 11:23:43   David Knaack wrote:
> >
> >From: Christopher Kalos <raptor@defiler.poly.edu>
> >> Ugh, the old schoolers really have faded into oblivion.
> >>
> >> Not thrid try for anyone.  No props.
> >>
> >> Amiga debugger.  Mungwall.  0xC0DEDBAD was one of the many obscure hex
> >> values left in memory from it.
> >
> >Before my time, I started programming on the TRS-80 model III, and that was
> >in
> >basic.  I started with Turbo Pascal 3 when we got the then $3000 Epson QX-16
> >(with dual Z80 and 8088 processors, pretty knifty system, still runs too).
> >
> >What I find amusing is that while I'm still relatively young (24), many of
> >the new
> >programmers I run into haven't a clue how to use DOS.
> >
> >DK
> >
> >
> >
> 
> 
> Angelfire for your free web-based e-mail. http://www.angelfire.com
> 



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