Re: TI-H: linux...


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Re: TI-H: linux...




>>To the Nintendo thing:
>>
>> Nintendo games, original system, were made with NES development
>>software on a Apple. (Can't remember which one exactly, but you can look
>>it up. Several Technical info sites for the NES are on the Web.) SNES, I
>>don't know, but I VERY highly doubt it was made on Linux. If you can
>>show me some SOURCE of your info, aside from your own docs, I'd love to
>>see them.  PSX, made on PC's (IBM) with a development board that
>>connects a special Development  Playstation to the PC. Do NOT know about
>>the N64, but I also doubt it was made on a Linux machine. Crusin USA,
>>Arcade version. Made with a UNIX varient. The OS exists on the arcade
>>unit. (I know this for a fact, saw one startup, goes through UN*X
>>startup scripts.)
>
>
>As far as I know, N64 and most other 3D-type games are usually developed on
>SGI systems, which implies IRIX. I know the prime development system for
>Sega Saturn development were the SGI ONYX machines. Oohhh...I want one of
>those in my living room :))
>

SGIs are things of the past.  Check out the new workstations IBM has that
break 671 BOGO MIPS a processor...  a 256 300MHz PPC750 mainframe with
toons of BOGOs bouncing arround in linux...  :)

Imagine your monitor as a bottlekneck.  YEAH!!



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