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I'm creating an rpg type game that has maps that have to load up for each 
screen.  The only way I can think of to make the maps load up is to have a 
matrix for each map and have the numbers in the matrix correspond to picture 
tiles.  Then I have a program that has a couple for loops that load up the 
pictures.  I was just wondering if anyone knew of a faster way to load up 
maps than this.  Thanks.

-Ben
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