Re: TIB: sprites...


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Re: TIB: sprites...




Well, you could have a continuous loop, like this:
Lbl A
getKy/sto/K
Outpt(Y,X,"g")
If K==34:Y=Y+1
Goto A
Then, when the user presses the down arrow, the letter g would move 
down.  To erase the g that was left behind you could do something like 
this:
If K==34:Then
Outpt(Y,X," ")
Y=Y+1
End
Use that instead of just If K=34:Y=Y+1



Master Nick


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