Re: TIB: A few more questions


[Prev][Next][Index][Thread]

Re: TIB: A few more questions




Its not that easy. What I want to do is get the binary # 10011001 and
put 1 into (1,1) 0->(1,2) 0->(1,3) 1->(1,4) ect.... Anyone know how?

Clive Bentley

JRoush wrote:
> 
> Clive Bentley wrote:
> 
> > I have a few more questions for you guys about my RPG. I have now
> > converted it over to matricies, and it runs a hell of a lot faster,but
> > the total size (including map, viewing map, 10 sprites, 7 levels,
> > variables, 2 pics, and all programs) is 18141. If I had used string for
> > sprites and maps, I could have it down to about 12k. But now to my
> > questions: Can you directly modify a string? If so please explain. And
> > can you read individual bits of an integer (like asm)? For example:
> >
> > read 150 as 10010110 and take each bit a put it in matrix.
> >
> > Can this be done in basic?
> >
> > Thanx
> >
> > Clive Bentley
> 
>   It's easy to but that into a matrax, just use the cons menu to convert
> it, then put it into the matrx, and string manipulation is also easy, read
> the strings chap. in you manual


References: