RE: A92: Landscape algorithm?


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RE: A92: Landscape algorithm?




You could use some fractal tricks I suppose ...
Like using some Julia fractals as a base for a landscape.
Hope this helps.

Slurdge
Slurdge@netcourrier.com

-----Message d'origine-----
De : owner-assembly-92@lists.ticalc.org
[mailto:owner-assembly-92@lists.ticalc.org]De la part de Niklas Brunlid
Envoyé : dimanche 30 janvier 2000 18:00
À : Assembly-92; Assembly-89
Objet : A92: Landscape algorithm?


Does anyone here know of a good 2D landscape algorithm? More advanced than
the
simple recursive height randomizer one, preferrably with caves and
overhangs.

 / Niklas Brunlid
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