[A89] Re: Problem....


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[A89] Re: Problem....




look at the source of a grayscale game...basically all you do is use the
graphlib call for gray4 and then put the sprite at the same spot on the two
planes (areas of memory that are used to hold the data you want to be
flipped back and forth on the screen to make it grayscale--they run 3000
bytes just like the video buffer at $4c00)

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> How do you do greyscale sprites?
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References: