Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)


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Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)




sounds super cool.
----- Original Message -----
From: "Brian Taylor" <jodokaast@hotmail.com>
To: <assembly-89@lists.ticalc.org>
Sent: Thursday, September 14, 2000 5:30 PM
Subject: Re: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)


>
> i dunno... zelda (even the first one) is a huge ass game. i think it would
> be better to start with something simpler. i don't know what. let me go
dig
> around in my old nintendo powers for a minute or two...
>
> ok, here's my proposal: we first do a mega man game. mega man was such a
> great game, and i've never seen it done for a calc. i think this would be
a
> great opportunity...
>
> then, after that one we do the original zelda.
>
> and if we are all still interested, and it can be done on the calc, we can
> do Zelda II.
>
> what do you all think of that?
>
> /brian
>
> ----- Original Message -----
> From: "Michael Cowart" <freakonaleash881@hotmail.com>
> To: <assembly-89@lists.ticalc.org>
> Sent: Thursday, September 14, 2000 10:02 AM
> Subject: Nintendo ports (Was Re: A89: Re: Re: ASM to C and vice versa)
>
>
> >
> > I thought about doing the original zelda... then realized what a job it
> > would be. If a bunch of people got together to work on it, it would be
> > possible. Especially if you used a mix of C/ASM (C for ease of  coding,
> ASM
> > for the stuff that just sucks done in C), I really think it would be
> doable.
> > Anybody interested?
> >
> > <PSYCHOTICBABBLE>
> > Now, why I think consoles are still better for playing games -
> > 1. Price - A 150 - 200 dollar console can do better (or at least as
well)
> as
> > a 3000 dollar computer.
> >
> > 2. It's easily moved around - my computer isn't (sadly)
> >
> > 3. Personal Bias =P - I like Zelda and FF
> >
> > 4. Innovation (at least hardware wise) - all of the new systems use 128
> bit
> > procesors, and can do more at under half the speed of the fastest PC's.
> >
> > What Nintendo should do to survive -
> > 1. Hire some bettter story writers. Zelda 64 was an awesome game, but
the
> > story <expletive>sucked ass</expletive>. Can you imagine a Zelda with a
> plot
> > worthy of FF...mmmmmmmm
> >
> > 2. Speaking of FF, get back in good graces  with Squaresoft. FF games
> would
> > sell the console by themselves. I want Zelda and FF on one console!
> > </PSYCHOTICBABBLE>
> >
> > Mike
> >
> >
> > >man, some old NES games on the 89 would rule. we ought to get together
> and
> > >form a group that makes NES conversions to the calc :)
> > >
> > >/brian
> > >
> > >----- Original Message -----
> > >From: "Kevin Goodsell" <goodsell@bridgernet.com>
> > >To: <assembly-89@lists.ticalc.org>
> > >Sent: Wednesday, September 13, 2000 11:55 PM
> > >Subject: Re: A89: Re: Re: ASM to C and vice versa
> > >
> > >
> > > >
> > > > NES is the only console I own. Contra was one of the first games I
> > >picked
> > >up
> > > > for it (also the 2nd NES game I owned way back in the day). I hope
you
> > >get
> > > > it finished. It would be great to see.
> > > >
> > > > Bubble Bobble is technically an arcade game that was adapted for the
> > >NES,
> > > > BTW.
> > > >
> > > > -Kevin
> > > >
> > > > -----Original Message-----
> > > > From: Glenn Murphy <littlbit@soundex.org>
> > > > To: assembly-89@lists.ticalc.org <assembly-89@lists.ticalc.org>
> > > > Date: Wednesday, September 13, 2000 7:12 PM
> > > > Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > >
> > > >
> > > > >
> > > > >Gotta love the NES.  By far, THE best console.  There will never be
a
> > > > >better, unless the console developers decide to drop the whole 3d
> > >attempts
> > > > >(the computer has that all covered).  I'm currently working on a
> couple
> > >NES
> > > > >games myself. (Bubble Bobble, I think I might have some Mario 3
stuff
> > >lying
> > > > >around, etc.  I also have some interesting Mac II stuff in the
> works.)
> > > > I'll
> > > > >have to see how it works out on how many of those actually get
> > >finished...
> > > > >Anyway, enough of my babbling.
> > > > >
> > > > >Glenn Murphy
> > > > >----- Original Message -----
> > > > >From: "Josh 'Gage'" <antgage@apk.net>
> > > > >To: <assembly-89@lists.ticalc.org>
> > > > >Sent: Thursday, September 14, 2000 12:55 AM
> > > > >Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > > >
> > > > >
> > > > >>
> > > > >> was wondering how long it would take for an answer :D
> > > > >>
> > > > >> Contra(the original nintendo version). I loved that game as a kid
> and
> > > > >would
> > > > >> love to reminince in Chemistry :D
> > > > >> ----- Original Message -----
> > > > >> From: "Nivek" <nivek_ent@yahoo.com>
> > > > >> To: <assembly-89@lists.ticalc.org>
> > > > >> Sent: Wednesday, September 13, 2000 7:53 PM
> > > > >> Subject: Re: A89: Re: Re: ASM to C and vice versa
> > > > >>
> > > > >>
> > > > >> >
> > > > >> >
> > > > >> > --- Josh 'Gage' <antgage@apk.net> wrote:
> > > > >> > >
> > > > >> > > thanks; I'm starting to make a platform game for the
TI-89(then
> > >port
> > > > >> > > to 92),
> > > > >> >
> > > > >> > What are you working on?
> > > > >> >
> > > > >> > =====
> > > > >> > Nivek
> > > > >> > Nivek_ent@yahoo.com
> > > > >> > http://come.to/NivekEnterprises
> > > > >> >
> > > > >> > __________________________________________________
> > > > >> > Do You Yahoo!?
> > > > >> > Yahoo! Mail - Free email you can access from anywhere!
> > > > >> > http://mail.yahoo.com/
> > > > >> >
> > > > >>
> > > > >>
> > > > >
> > > > >
> > > >
> > > >
> > > >
> > >
> >
> >
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>




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