Re: A89: More fun with custom variables...


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Re: A89: More fun with custom variables...




I am using 2.1... sorry i didn't make that clear. If I just draw the sprite
(without trying to open it from a variable), it works just fine.

Thanx
Michael Cowart

>
> >ok, anyone have any idea what's wrong with this code...
> >
> >//sprite definition
> >unsigned int sprite[16] =
> > {0xFFFF,0x8001,0x8001,0x8001,0x8001,>0x8001,0x8001,0x8001,
> >
> >0x8001,0x8001,0x8001,0x8001,0x8001,0x8001,>0x8001,0xFFFF};
> >unsigned int pic[16];
> >
> >//open the file
> >fp = fopen ("example","wb");
> >
> >//write the sprite data to the file
> >fwrite (sprite,32,1,fp);
> >
> >//make a file of type SPT
> >fputc (0,fp);
> >fputs ("SPT",fp);\
> >fputc (0,fp);
> >fputc (OTH_TAG,fp);
> >fclose (fp);
> >
> >//open the file
> >fp = fopen ("example","rb");
> >
> >//read the data into the block pointed by pic
> >
> >
> >fread (pic,32,1,fp);
> >fclose (fp);
> >
> >//draw the sprite pic
> >Sprite16 (5,5,16,pic,LCD_MEM,SPRT_XOR);
> >The sprite drawn is garbled... please help me! :'O
> >
> >Michael Cowart
>
> Make sure you are using version 2.1 of TIGCC Library. The Sprite16
> function in 2.0 is buggy.
>
> Nathaniel Gibson
> ngibson@ptd.net
> http://sicode.ticalc.org
>
>



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