Re: A89: Matrices


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Re: A89: Matrices




board:
  ds.b 8*8 ;Obviously could define these with dc.b

; Rows and columns start at 0
 
get_element: ;In: d0 = X d1 = Y  Out: d0 = Element  a0 = Location
  lea board(pc),a0
  lsl #3,d1
  add d0,d1
  add d1,a0
  move.b (a0),d0
  rts

Lilpjd@aol.com wrote:
> 
> How could I put a 8x8 matrix into a program?  It would be a temporary one, so
> it can't be an actual MAT file.  Here's why:  I'm trying to build a board
> game, but i need a way to find store and access this matrix so that I can
> check what pieces are where.  Thanks
> 
> Pete

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Scott "_Wrath_" Dial
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TimeCity AI Guy II - www.timecity.org
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