Re: A89: Re: dux's sprite routine


[Prev][Next][Index][Thread]

Re: A89: Re: dux's sprite routine




It's the x coordinate - and I'm not sure about the background storage; I
didn't need it and removed it from my version of the routine (along with
modifying it for graphlib and making it write to a buffer).

> yeah, I can fix it.  but first is it a bug with negative x or y
> coordinate?  I think there might have also a problem with the
> background storage during clipping.