Re: A89: Re: Mogsoft Website


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Re: A89: Re: Mogsoft Website




I am not too into the whole pokemon thing, but I thought of something
that would make the Game Boy idea worthwhile.  If you could devise a
hook-up, you could save your pokemon on the calc (maybe create new ones?)
and send them to as many game boys as you like.  One last thing: Nintendo
Power sponsored a contest that gave 151 winners a special pokemon that
only they could have.  Of course, with that idea in effect, everyone with
a calc and his brother could have it.

On Tue, 4 May 1999 23:05:19 -0500 "Miles Raymond" <m_rayman@bigfoot.com>
writes:
>
>Regular?  Who here is a regular?  =P
>
>Hmm... are you thinking of working together with Mogsoft on 
>improving/making
>a better Pokemon89?  Actually... if we could just get a link adapter 
>to work
>with the GB... hehe, we could make it trade with all of the GB 
>versions as
>well!  Yeah, taht's a little far-out for being realistic, but hey, 
>optimism
>isn't a bad thing, is it? =)
>
>-Miles Raymond      EML: m_rayman@bigfoot.com
>ICQ: 13217756       IRC: Killer2        AIM: MRayMan
>http://www.bigfoot.com/~m_rayman/
>
>----- Original Message -----
>From: Scott Noveck <noveck@pluto.njcc.com>
>To: <assembly-89@lists.ticalc.org>
>Sent: Tuesday, May 04, 1999 8:43 PM
>Subject: A89: Mogsoft Website
>
>
>> "In the future, Mogsoft hopes to set the standard for excellent 
>TI89
>> assembly games- especially with RPGs. Mark our words: we WILL beat 
>CCIA's
>> Pokemon someday!"
>>
>> heeeey. . . I heard that =)  Try me, you haven't even seen it. . .
>> seriously, though, if I can ever get up off my lazy rear and do 
>some
>coding,
>> I can finish up pokemon soon. . . any of you regulars here want a 
>beta,
>let
>> me know =)
>>
>> This is war -- I should make you credit me for attempting to assist 
>you
>with
>> that lookup table program!  At least half of my routines in pokemon 
>use
>> lookup tables, and if you use them in tandem with tios::heapalloc, 
>they
>can
>> ve used just like dynamic arrays in a high-level language.  I have 
>to go
>> back to Poker 86 and implement some more, they're just so darn 
>convenient
>> and small. . .
>>
>> So what's next, Moggy?  If you want any help with demo routines (how 
>about
>> external savegames? I'm working on that now) just give me a call. . 
>.
>>
>>                     -Scott Noveck (SMN)
>>                      smn@calc.org
>>                      Lead Programmer:
>>                      Pokemon 89
>>                      http://ccia.calc.org
>
>
>

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