Re: A89: To Blowhole...


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Re: A89: To Blowhole...




I would like to stick up for BLoWhOLe.  His advice on sprite masking
was not perfect, but it was close enough that I was able to figure it
out from there.  Give him a break!




---BLoWh0Le@aol.com wrote:
>
> 
> I can see that I've given bad advice, but for the most part I've
been saying
> stuff like "I'm probably wrong here, but..." or "I'm no expert, but I
> think..."  I'm not saying that that completely nullifies the
situation, but it
> must count for something.  I'm glad someone finally told me to shut
up, but I
> don't think you should have yelled it out for the whole world to
hear.  I'm in
> the process of learning ASM, and I've received little help.  Most of
my
> problems I've solved by looking at others' code, and if I've picked
up a few
> misconceptions about an xxx(PC), or made a slip up about $hex
notation, I
> don't think that you should publicly humiliate me for it.  I just
thought that
> I should try to help others who are struggling with me.  Anyways,
I'll watch
> my mouth before I speak from now on, but I hope that the rest of you
can
> forgive me and keep the matter closed.  And if you must know, my
real name is
> Jeff Min, which I haven't been intentionally trying to hide (and I
don't see
> why it's any of your business anyway).
> 
> In a message dated 11/30/98 6:30:04 PM Pacific Standard Time,
> oh@hem.passagen.se writes:
> 
> << hmm.. you blowhole?  (cant you tell us your real name?)
>  i'm starting to get quite annoyed on your letters to..  I REALLY
think you
>  should check if what you say really is correct, before you post it
on this
>  list... I have now seen severe errors in many of you last letters..
 like
> this: >>
> 

==
                                    -gunnm

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