[A86] Re: Inverse selecting.


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[A86] Re: Inverse selecting.




Correct me if i'm wrong but if you are doing it in basic (as your work on a 
basic RPG kinda states).. then you have to use the ptchange for every pixel 
over the text and use a loop

for(x,10,50)
  for(y,10,17)
    ptchange(x,y) [or a subroutine which looks like this]
  end
end

(the spaces are because i like to indent levels)

This will invert the area from (10,10) to (50,17)

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