A86: emu question


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A86: emu question




i am having a problem with Virtual TI.  My game that i am making, draws a
box using _ILine.  Under ti86emu by steve gordon, the box displays fine.
But, on Virtual TI and on the real calc, several small diagonal lines appear
around the box, that don't appear on steve gordon's emulator.  Also, on my
game, i have hotspots which are triggered by you stepping on them.  the way
i implemented them is to check the tilemap for a special hotspot, execute
code asscociated with that hotspot (if triggered), and then remove the
hotspot from the tilemap so that it can't be triggered again.  On steve
gordon's emu, it works perfectly fine.  on Virtual TI and on the real calc i
run the program the first time, everything works, it displays the hotspot
tile and allows you to step on it.  i exit and run the program again, this
time it doesn't even display the hotspot.  its as if it was permantly
removed from the code.  It used to do this on the calc, but now it works
fine (although i don't know why).

does anyone know what is happening?

thanks

akshay
http://akdjr.8m.com




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