Re: A86: Random


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Re: A86: Random




In a message dated 10/14/99 10:50:54 Eastern Daylight Time, 
snoborder420@yahoo.com writes:

> yeah i had the same problem with it
>  what are good for this type of thing?

Scabby's routine and others that don't rely solely on the r register tend to 
yield much more random values.  Jimmy Mardell's routine works best when 
called between _getkey or _get_key calls, so that the time between calls 
isn't constant.

>  
>  --- Andreas Finne <a_finne@hotmail.com> wrote:
>  > 
>  > Jimmy's random routine is very fast, and is great if
>  > you just want a single 
>  > random number every now and then. But if you for
>  > instance want to have 
>  > random coordinates chosen one after the other, it is
>  > not as good. I have 
>  > made a program to try out different random routines
>  > by taking random 
>  > coordinates and put out a sprite at the chosen
>  > location. With this routine 
>  > the results were something like this:
>  > 
>  > 00 0
>  >   0 00
>  >      0 00
>  >        0 0 0
>  > 
>  > All sprites were in an area from the upper left to
>  > the lower right. You will 
>  > get a little better results if you put a 'halt'
>  > between every call to the 
>  > random routine.
>  > 
>  > Andreas Finne
>  > a_finne@hotmail.com
>  > a_finne@iobox.fi
>  > 



----
Jonah Cohen
<ComAsYuAre@aol.com>
http://linux.hypnotic.org/~jonah/