Re: A86: Question


[Prev][Next][Index][Thread]

Re: A86: Question




load 1,"Q" to op1
call _rcl ($4ce7)
call _CONVOP1
store a somewhere
repeat for 1,"R"
get the values you stored from that
call some misc. aligned sprite routine

probably the best way to load a 1 byte variable name to op1 is like this:
 ld hl,('Q'*$0100)+$01
 ld (_op1+1),hl

-josh

On Wed, 3 Nov 1999 17:2:55 -0600 "Chicken" <chicken007@hehe.com> writes:
>
>I'm trying to create a program that will read to variables from off 
>the
>calculator, and display an aligned sprite at those coordinates.  In 
>other
>words, I want to type into my calculator 5/->/Q (row variable) and 
>3/->/R
>(column variable).  Then the asm prog will read Q and R and display 
>an
>aligned sprite at Q,R.  How do I do this?
>-Chicken
>"The Chicken Nation shall rise against you."
>
>-Chicken
>"The Chicken Nation shall rise against you."
>
>_____________________________________________
>Free email with personality! Over 200 domains!
>http://www.MyOwnEmail.com
>
>

___________________________________________________________________
Get the Internet just the way you want it.
Free software, free e-mail, and free Internet access for a month!
Try Juno Web: http://dl.www.juno.com/dynoget/tagj.