Re: A86: Timer Routine


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Re: A86: Timer Routine




try the halt without the loop

-josh

On Thu, 6 May 1999 17:27:13 -0700 "Akshay Dhalwala" <akdjr@SoftHome.net>
writes:
>; ld b,200
>;DTST:
>; halt
>; djnz DTST
>it works fine, but it is too fast.  in the beginning of my program, i 
>load timercount with 200.  basically, it will decrease timercount and 
>if it is 0, then it will decrease timer.  but it is too fast.  as you 
>can see, i tried to make it last for a second with the djnz and halt 
>combination, but then my game is too slow.  can anyone help?
>
>akshay
>http://akdjr.freeservers.com

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