Re: A86: help


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Re: A86: help




In a message dated 3/15/99 4:14:43 PM Eastern Standard Time,
e1066@sherbtel.net writes:

> beware the ides of march.... mannnn...
>  
>  I recently turboed my calc and I was wondering how difficult or even if it
>  is possible to use interrupts or something to cause games to run slower so
>  that they are acutally useable.
>  
>  How would I go about this?


fairly easily, actually.

my recommendation would be to use _alt_interrupt_exec, and just put a loop in
it with a bunch of nops or halts.

you could also write your own im 2 which runs a loop with nops or halts, and
then finishes with rst 38h