Re: A86: List / Challenge idea (was dismissal)


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Re: A86: List / Challenge idea (was dismissal)




Hmm...200 bytes.  We could work with that.  Though when doing grayscale
graphics, you usually forget how big it is (until you reach the 8k limit :)
The size of the routine would be only for the transition, not the whole
program.  The pictures themselves would be much bigger than that, even when
compressed.  When the routine is called, the pictures should already be in
the two (four) buffers, right?  And the routine would neatly transition the
off-screen buffer(s) to the visible buffer.

>
>when you think about it I don't think anyone would want to have a 1k
>transition just to erase the screen in an interesting way.  instead you
>could put an awful lot of game into 1k.
>
>I say we do 200 bytes.  That would be a real contest.  Much bigger than
that
>and the added "niceness" of the pretty looking transition just doesn't
>justify wasting that much mem.  Remember we want to make something useful
>right...
>
>Anyone else want to participate in the contest?  Also are we doing
grayscale
>or black and white.  If we do grayscale I think that the interrupt's size
>should be excluded from the limit. (200 byte max besides the interrupt
>routine).




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