Re: A86: Re: Sprites and the Screen


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Re: A86: Re: Sprites and the Screen




In a message dated 2/6/99 7:34:21 PM Eastern Standard Time, PXGray@AOL.com
writes:

> > It all depends on what FindPixel, FindAddress or PutSprite routine you are
>  >  using!
>  
>  Let's assume that I am using the sprite routine called "PutSprite."  If I
>  wasn't, I wouldn't have asked about "PutSprite."
>  

no need to be an asshole about it.  practically every routine which draws a
sprite to video mem has been named PutSprite.  there are at least 3 or 4
floating around.  don't assume that other people are being stupid when you
don't know what you're talking about either.