Re: A86: Re: Re: Assembly


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Re: A86: Re: Re: Assembly




are you suggesting a tutorial which relates ti-basic to asm or an include file
which does the same?

maybe both?

anyone up for the probably simple task?

in fact, i was thinking about something like this, except mine was a little
different. I was thinking about making a scripting language which can be
translated fairly simply to asm and then compiled that way. So in essence, one
would be creating a sort of new many-to-one language which can be translated to
asm. I could help out with the script (i am afraid i am not nearly an expert on
z80 asm :(   ) and i can write a win9x program (or a perl program, if someone
would want to have it on the web too, or for *nix users) which would interpret
the commands and then output asm, or i supposed i could even compile it within
the program too, or whatever, i am just spouting out ideas.

i think this would be fun and useful, even asm junkies could use it for the core
of a program and then optimise the code later.


-  Jarrod Overson

----- Original Message -----
From: <BlAsTo1414@aol.com>
To: <assembly-86@lists.ticalc.org>
Sent: Tuesday, April 20, 1999 6:50 PM
Subject: Re: A86: Re: Re: Assembly


>
>how about one that is aimed at people who know ti-basic?  that would be
>easier b/c you could have certian asm funtions funtions supported by basic
>functions.  (i.e. [ld  hl,title][call puts] would be represented by a basic
>Disp Variablename)    depending on how many people are wanting to program
>games, someone could write one aimed at game programmers who know ti-basic.
>any others input on this one?
>
><< Would a very basic tutorial for Assembly Studio 86 aimed at people who know
> no programming help? >>
>



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