A86: Re: Pokemon "Gold"


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A86: Re: Pokemon "Gold"




Why spend time writting bloated, slow code in ti-basic?  Programming during
class when you have nothing else to do is one thing, but taking all the time
to rewrite a huge game is quite another.  It would really be to your
advantage to take the time to learn asm and write it in asm.  I guarantee
you it will be much smaller, faster, better link play, better graphics, etc.

This is not intended as a flame, please don't take it that way.  But the
time that you would spend writting it in basic (2-5) would be enough to
learn the basics (no pun intended) of assembly.

-----Original Message-----
From: Super Llama <diddy@apci.net>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Tuesday, October 13, 1998 7:44 PM
Subject: A86: Pokemon "Gold"


>
>I'm probably going to make a new version of the game (probably bigger), but
>it will be graphical, I have a gb emulator, and I may be able to get
>pictures of all of the pokemon off my pokedex.  I have a friend who will do
>graphics, and I am currently working on a way to improve the link-play,
keep
>in mind that the link play was an experiment, (and has since been fixed (in
>fact a lot of bugs have)) and I hope to have a better version out in 2-5
>weeks or so (depends on how much math homework I have).  Also, it will also
>probably be in basic, and I hope I am finished before the other guy
finishes
>his "Beta" version.
>
>Super Llama
>
>P.S. It will be Pokemon "Gold"