Re: A86: Memory locations for vid.


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Re: A86: Memory locations for vid.




Where is and how big is the graph mem anyway?
---
Andy Johnson
"Change is inevitable...
     except from vending machines"

On Mon, 2 Feb 1998 17:40:06 -0800 "Mark Lippmann" <kifyre@megsinet.net>
writes:
>
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>For a game I'm programming, in order to make hit detection easier and 
>to =
>reduce flicker, I need to know of all blocks of usuable memory on the 
>=
>TI-86.
>
>Excluding the video memory, I need to know of the other big chunks =
>besides the graph mem. (Optimally, I think I'll need 3 vidmem sized =
>chunks.)
>
>Could someone please list all the addresses they know of? Txt mem etc?
>
>Thanks, I hope to put together a really fun game.
>
>Mark L.
>
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><BODY bgColor=3D#ffffff>
><DIV><FONT color=3D#000000 size=3D2>For a game I'm programming, in 
>order =
>to make hit=20
>detection easier and to reduce flicker, I need to know of all blocks 
>of =
>usuable=20
>memory on the TI-86.</FONT></DIV>
><DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
><DIV><FONT color=3D#000000 size=3D2>Excluding the video memory, I need 
>=
>to know of=20
>the other big chunks besides the graph mem. (Optimally, I think I'll =
>need 3=20
>vidmem sized chunks.)</FONT></DIV>
><DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
><DIV><FONT color=3D#000000 size=3D2>Could someone please list all the 
>=
>addresses they=20
>know of? Txt mem etc?</FONT></DIV>
><DIV><FONT color=3D#000000 size=3D2></FONT>&nbsp;</DIV>
><DIV><FONT size=3D2>Thanks, I hope to put together a really fun =
>game.</FONT></DIV>
><DIV><FONT size=3D2></FONT>&nbsp;</DIV>
><DIV><FONT size=3D2>Mark L.</FONT></DIV></BODY></HTML>
>
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