Re: A86: Asteroids


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Re: A86: Asteroids




I disagree 100%!  If you want to write a game and are inspired to wirte one,
then write it immediately!  You write your best when you want to.  If you
get tired of a game, it turns into a chore and it won't get worked on.  You
will also learn a whole lot, whether or not it has been done before.

The original asteroids, at least the version for the Atari 2600, used
bitmapped graphics for everything, whereas the version for the 85 used a
polygon for the ship and bitmaps for the asteroids.  Also, I the 85 version
just had it start out with one asteroid, then two, then three, etc.  The
original always had a fleet when you started, and they moved up and down on
the two sides, not just randomly.  So if you are looking to do a clone, it
hasn't been done!

Which brings up another point I've been thinking about lately.  There a
whole lot of Atari 2600 games that haven't been done for the calc.  I have
tons of games on my calc, and what does everyone play?  Frogger!!!  I think
that says something right there.  People prefer Frogger to Mario or
Galaxian.  I am thinking about doing a whole bunch of small (2k or less,
hopefully) Atari 2600 clones.  One reason is that I get tired of working on
a game after a week or two and it never gets finished.  A small game like
that could be completed in a week or two, even during school.  If anyone has
any ideas on what games to clone, let me know.  I don't want to do a game
that someone else is already doing.  When you're new, it might take you two
months to do your first game, and it'd suck to have someone do it a week
before you finish yours.

I have my old 2600, and I still think it's cool...

--
David Phillips <electrum@tfs.net>
ICQ: 13811951
AOL/AIM: Electrum32
86 Central: http://www.tfs.net/~electrum/

-----Original Message-----
From: ZeromusMog@aol.com <ZeromusMog@aol.com>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Saturday, December 12, 1998 11:08 PM
Subject: Re: A86: Asteroids


>
>In a message dated 12/12/98 19:09:53 Pacific Standard Time,
Jeanne9005@aol.com
>writes:
>
><< As I said before...is there a version for the 86?  If not, I plan to
make
>one. >>
>
>It's kinda pointless... the 85 emulation works just fine. Admittedly,
though,
>I've never been a big asteroids fan. :)


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