Re: Re: Re: A86: Variables...


[Prev][Next][Index][Thread]

Re: Re: Re: A86: Variables...




Actually, you have to take that chance with any type RAM address that
someone else is using that same address.
--------------
Jbrett
tbarwick@esn.net
http://ww2.esn.net/~tbarwick
I just added a TI-86 page, Check it out!!!
-----Original Message-----
From: JBrett <tbarwick@esn.net>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Friday, August 28, 1998 6:49 PM
Subject: Re: Re: Re: A86: Variables...


>
>Well, that's true.  I only look through some of my favorite games which the
>sources are out for and see what they use.
>--------------
>Jbrett
>tbarwick@esn.net
>http://ww2.esn.net/~tbarwick
>I just added a TI-86 page, Check it out!!!
>-----Original Message-----
>From: GrafixxHQ@aol.com <GrafixxHQ@aol.com>
>To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
>Date: Friday, August 28, 1998 6:39 PM
>Subject: Re: Re: Re: A86: Variables...
>
>
>>
>>
>>In a message dated 8/28/98 4:36:45 PM, you wrote:
>>
>><<If you use _textshadow variables, it will work in all shells.>>
>>
>>I know you gave an example of this, but how do I know that some other
>program
>>isn't using certain _textshadow spaces?
>>Also how big is _textshadow?  168 bytes or 1024 or something else?
>>thanks for your help so far!
>>
>
>