I am porting a game from ZShell to the TI-86 and I have a questions, The
following are lines from the ZShell code and I was wondering what their
equivilent is in TI-86 asm:
JUMP Z(LeaveGame)
CALL Z(MoveUp)
CALL (DrawFrame)
ROM CALL(CLEARLCD)
JUMP (StartIntro)
CALL NZ(DrawLine)
JUMP NZ(CMLineChkHorSt)
and
JUMP C(Test)
Please Help. Thank You.
-PJ