Re: A86: Idea for shell/loader standards...


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Re: A86: Idea for shell/loader standards...



Steve86Asm@aol.com wrote:
> 
> n X t writes:
> 
> >
> >  On Thu, 18 Sep 1997 16:36:37 -0400 (EDT) Steve86Asm@aol.com writes:
> >  >ACTUALLY, there already IS a standard.  How else did Pacman98 know how
> >  >to do
> >  >it.  It's posted on Dan Eble's web page.  Unfortunately, AShell (even
> >  >v1.3 or
> >  >whatever is the new one) still uses v 0 of that standard:
> >
> >  yes i know that.. but, do other people use it? no. i've only seen about 3
> >  games (asm programs..etc..) that uses it..
> >
> >  hmm the game  Vexed, the description for it in Ashell is messed up.. but
> >  doesn't mess up the game..
> 
> If you look at my Chem86, it's messed up, too.  That's because thy use v. 1
> of the standard.  That uses a relative pointer to the description, rather
> than absolute, so it points to somewhere in ROM...
> 
> nop
> jp Start
> .dw $0001
> .dw Title-_asm_exec_ram
> ;other stuff
> Title:
> .db "Whatever",0
> 
> ~Stephen Hicks

A while ago, we decided version 1 of the standard will use abs pointers,
so this is wrong no matter what.

Bill

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