Re: A86: Re: DAEDALUS WITH LINK PLAY?!?!??!??


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Re: A86: Re: DAEDALUS WITH LINK PLAY?!?!??!??



I did send it to the list.  The way my e-mail program works, it might look
like it was sent to you.  But it wasn't.  Orrigional message:

>Date: Wed, 19 Nov 1997 21:30:09 -0700
>To:assembly-86@lists.ticalc.org
>From:gussie@alaska.net (Grant Stockly)
>Subject:Re: A86: Re: DAEDALUS WITH LINK PLAY?!?!??!??
>
>You could do a slow (very very slow) game in basic...
>
>>That would require assembly programming, which I don't do.  Sorry.
>>
>>Steve Russell (srussell@netunlimited.net)
>>http://www.netunlimited.net/~srussell - The Information Center, containing
>>The Raymond E. Feist Internet Resource Index, Privateer 2 Tips, and more!
>>
>>-----Original Message-----
>>From: QmH@aol.com <QmH@aol.com>
>>Date: Wednesday, November 19, 1997 9:01 PM
>>Subject: A86: DAEDALUS WITH LINK PLAY?!?!??!??
>>
>>
>>>
>>>
>>>How hard is it to make a game similar to Daedalus on the 85 with Link play?
>>> That would be THE BOMB!!
>>>Think about it!
>>>
>>>Two players HEAD TO HEAD!!!!  That would be fun!