A86: Enhanced Checking Routine?


[Prev][Next][Index][Thread]

A86: Enhanced Checking Routine?




Hello,
	I used a checking routine in Duckhunt to check if I hit the duck using the
ops, loading one digit into A, into Op1, then another into Op2, and
checking them... I'd repeat this process 6 times ... so if you are 3 pixels
off 1 way or another it would give you the shot... is there an easier, less
mem consuming way w/o ops?

			Hit---X---Hit
X = Duck
- = Gun Pos for hit

P.S - this will probably be used on another game, but knowing would be
helpful.

						Thanks.
						Ahmed


Follow-Ups: