A86: Re: Re: programming question


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A86: Re: Re: programming question



do this after displaying

key:
    call _getkey
    cp enter
    jp z,next
    jp nz,key

next:
(code for game goes here)

-----Original Message-----
From: Mark Zimmerman <gramdon@mail2.theonramp.net>
To: assembly-86@lists.ticalc.org <assembly-86@lists.ticalc.org>
Date: Monday, December 01, 1997 10:34 PM
Subject: A86: Re: programming question


>> P.S. How did you fix it?
>
>I ended up looking at the duckhunt source code, since I've been using that
>to learn assembly from. I forgot some stuff at the beginning like the nop
>thing (I don't know what it does, but it worked).
>
> I do have another question though. I'm trying to display a title screen
>for my game I'm working on. I can't figure out how to pause the thing after
>I display it.
>
>>(i.e. like if you are doing some sort of ldir to the
>graphmem?)
>
>Yes this is what I am doing. I just don't know how to do a pause type of
>routine so the person can view the title screen.
>
>Sorry about earlier if I seemed rude. I didn't mean to be. Like I said, I
>am impatient and was trying to get as much done on my program before my
>mother or brother kicked me off of the computer. This time I have to be
>patient. It's almost midnight here and I have to wake up early for school
>tomorrow.
>
>thanks,
>Jeff Zimmerman
>gramdon@mail2.theonramp.net
>


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