Re: A85: Re: External Levels


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Re: A85: Re: External Levels




Hehe, that number is now officially yours!  :)  Told you it was easy.  :)  I
need to have a program with external levels... to make me feel special with
my own reserved header.  ;)  Oh well, until then...  Perhaps there should be
online documentation on Andi's website that lists the up-to-date header file
list?
-----
Stuntman (Nathan Haines) - ICQ UIN#: 2157863
http://www.cyberverse.com/~stuntman/nathan.html
President of Stuntworks, QuickBASIC/Visual BASIC programmer,
Stuntworks - http://stuntworks.home.ml.org
-----Original Message-----
From: Michael Pearce <mgp4007@omega.uta.edu>
To: assembly-85@lists.ticalc.org <assembly-85@lists.ticalc.org>
Date: Monday, March 23, 1998 10:20 PM
Subject: Re: A85: Re: External Levels


>
>On Tue, 24 Mar 1998 06:56:52 +0100, you wrote:
>
>>
>>Just use 06 00 for normals files, 06 01 for your compressed files, 06 02
for
>>whatever. 06 from now on just means "Solomons Key"
>>    Andreas
>>
>
>good enough.  but it still may be awhile until the game is released
>(due to school).  i just don't have much free time, so hold that
>number for me :) .
>