A85: DJNZ...


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A85: DJNZ...




I'm making my first game now, and I'm using DJNZ to control a loop 
for projectiles.
  If B is set to 0 right before DJNZ is reached, will it loop back or 
quit?
  And if B is 1, will it loop back?

  It's used in a variation of a link-list, so when list elements are 
disposed of, I need to control when the loop ends.  

  If DJNZ stops when B is 1 or less when you reach it, then I have 
some other problem I've been unable to find.  If anyone wants to see 
the problem code, just say so, because there's a decent amount of 
it...

-Thanks in advance..


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