A85: Re: Floating Point Math


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A85: Re: Floating Point Math




I send a list of all the math functions found on page 0 in the ROM some
time ago (math.10). The problem is that the addrs are not the same in all
ROM versions.

Sometime ago some one made program which tested most of these function,
and the only problem was the program only work on ROM version 3.0A. So the
functions work, you just need to check the ROM version so you call the
right addr.

Dines
-----Original Message-----
From: Jon Olson <morph@jmss.com>
To: Assembly 85 <assembly-85@lists.ticalc.org>
Date: 28. april 1998 01:38
Subject: A85: Floating Point Math


>
>First of all, can someone send me a ROM map for ROM version 10.0? and
second
>of all does anyone know how the calc manages to do floating point math?
I'm
>not looking for speed here. it's for a program to accept any equation
>i.e.
>
>6x^2+4x+9y^2+8y+4=0
>
>and plot it. I know how do do all the transforming, provided i have
floating
>point math routines. I'm writing this for UsGard if that helps?
>I don't know if UsGard has ROM_CALLs for floating point, i have yet to
look.
>if someone could also point those out (provided they exist) it would eb
>greatly appriciated, thanks.
>
>- Jon Olson
>
>--
>"Nobody will ever need more than 640k RAM!" -- Bill Gates, 1981
>"Windows 95 needs at least 8 MB RAM." -- Bill Gates, 1996
>"Nobody will ever need Windows 95." -- logical conclusion
>
>
>

_______________________________________

Dines Justesen
Email: dines@post1.com or
       c958362@student.dtu.dk
WWW  : http://www.gbar.dtu.dk/~c958362/
_______________________________________


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